*gʷem- Proto-Indo-European

Words from this root (18)

come A1
/kʌm/ to be found or available
become A1
/bɪˈkʌm/ to enter or assume a certain state or condition
base A2
/beɪs/ having or showing an ignoble lack of honor or morality
event A1
/ɪˈvɛnt/ a special set of circumstances
eventually B1
/ɪˈvɛn.t͡ʃu.ə.li/ In the end; at some later time, especially after a long time, a series of problems, struggles, delays or setbacks.
adventure A2
/ədˈvɛn.t͡ʃɚ/ a wild and exciting undertaking that may involve an element of danger or trouble
prevent A2
/pɹɪˈvɛnt/ stop (someone or something) from doing something or being in a certain state
basis B1
/ˈbæɪ.sɪs/ the fundamental assumptions from which something is begun or developed or calculated or explained
convention B2
/kənˈvɛnʃən/ something regarded as a normative example
venture B2
/ˈvɛn.t͡ʃɚ/ proceed somewhere despite the risk of possible dangers
invent A2
/ɪnˈvɛnt/ To design a new process or mechanism.
intervention C1
/ɪntɚˈvɛnʃən/ the act of intervening (as to mediate a dispute, etc.)
convenience A2
/kənˈvinjəns/ the quality of being useful and convenient
revenue B2
/ˈɹɛvəˌn(j)u/ The income returned by an investment.
venue B2
/ˈvɛnjuː/ the scene of any event or action, especially the place of a meeting or performance
intervene C1
/ˌɪntə(ɹ)ˈviːn/ occur between other event or between certain points of time
forthcoming B2
/fɔɹθˈkʌmɪŋ/ available when required or as promised
advent B2
/ˈæd.vɛnt/ arrival that has been awaited (especially of something momentous)

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