*dʰeh₁- Proto-Indo-European
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Words from this root (81)

do A1
/də/ To carry out or perform an action or task.
family A1
/ˈfæ.m(ə )li/ A group of people who are related, especially parents and their children.
fact A2
/fækt/ A piece of information that is true and can be proven.
perfect A2
/ˈpɝ.fɪkt/ Having no faults or mistakes; as good as it can possibly be.
fan A2
/fæn/ Someone who admires and strongly supports a person, team, or activity.
familiar A2
/fəˈmɪl.jɚ/ Easy to recognize because you have seen, heard, or known it before.
affair A2
/əˈfɛɹ/ A secret romantic or sexual relationship, usually involving someone who is married.
effect A2
/əˈfɛkt/ A change or result produced by an action or cause.
wood A2
/wʉd/ The hard material that trees are made of, used for building and making things.
factory A2
/ˈfæk.tɚ.i/ A building where goods are made, usually using machines.
theme B1
/θiːm/ The main subject or idea of a book, film, talk, or piece of art.
sacrifice C1
/ˈsæk.ɹɪˌfaɪs/ The act of giving up something valuable for the sake of something more important.
fashion A2
/ˈfæʃən/ The popular styles of clothing at a particular time, and the industry that creates them.
festival A1
/ˈfɛstəv(ə)l/ A series of special events celebrating something, such as music, film, or culture.
benefit B1
/ˈbɛn.ə.fɪt/ A good or helpful effect that something has; an advantage.
facility B1
/fəˈsɪlɪti/ A building or place provided for a particular purpose or service.
effective B1
/ɪˈfɛktɪv/ Working well and producing the result you want.
feast B1
/fiːst/ A large, special meal, often to celebrate something.
significant A2
/sɪɡˈnɪf.ə.kənt/ Large or important enough to have a noticeable effect.
infection B1
/ɪnˈfɛkʃən/ An illness caused by harmful germs entering the body.
affection B1
/əˈfɛk.ʃən/ A gentle feeling of fondness, liking, or love for someone.
deed B1
/diːd/ Something that is done; an action.
factor A2
/ˈfæk.tɚ/ One of the things that influences or helps cause a result.
custom A2
/ˈkʌstəm/ A traditional way of behaving or doing something that is common to a group or society.
feature A2
/ˈfi.t͡ʃɚ/ An important or noticeable part or quality of something.
divide A2
/dɪˈvaɪd/ To separate something into two or more parts.
efficient B1
/ɪˈfɪʃənt/ Working well without wasting time, effort, or money.
artificial A2
/ˌɑːr.təˈfɪʃ.l̩/ Made by people rather than occurring in nature.
justify B2
/ˈd͡ʒʌstɪfaɪ/ To give a good reason for something so that it seems acceptable.
sufficient B1
/səˈfɪʃənt/ As much as is needed; enough.
doom B2
/duːm/ A terrible fate, especially death or destruction, that seems impossible to avoid.
thesis B2
/ˈθisɪs/ A long piece of writing based on research, especially for a university degree.
significance B1
/səgˈnɪfɪkəns/ The importance or value of something.
synthetic C1
/sɪnˈθɛtɪk/ Made artificially by chemical processes rather than coming from nature.
defect C1
/ˈdiːfɛkt/ A fault or flaw that makes something imperfect or not work properly.
ethical C1
/ˈɛθɪkəl/ Morally right; following accepted principles of good behaviour.
hypothesis C2
/[haɪˈpʰɑθəsɪs]/ An idea put forward to explain something, which can then be tested.
suffice C1
/ˈsʌ.fɪs/ to be enough for a particular purpose
forfeit C1
/ˈfɔɹ.fɪt/ To lose or give up something as a penalty for a mistake or wrongdoing.
artifact C2
/ˈɑɹtɪfækt/ An object made by people, especially an old or historically interesting one
ethnic B2
/ˈɛθ.nɪk/ Relating to a group of people who share the same race, culture, language, or national background.
festive B1
/ˈfɛstɪv/ Cheerful and full of fun, as at a holiday or celebration.
prefect B2
/ˈpɹiːfɛkt/ An older school pupil given authority over other students.
beneficial B2
/ˌbɛnəˈfɪʃəl/ Helpful and good for someone or something.
faction C1
/ˈfæk.ʃən/ A small group within a larger organization whose opinions differ from the rest.
deficit C1
/ˈdɛfəsɪt/ The amount by which spending is greater than the money coming in.
justification C1
/ˌd͡ʒɐstɪfɪˈkæɪʃən/ A good reason or explanation that makes an action or belief seem acceptable.
modify B1
/ˈmɑ.dɪˌfaɪ/ To change something slightly, especially to improve it.
ethic B2
/ˈɛθ.ɪk/ A set of beliefs about what is right and wrong that guides a person or group.
deem B2
/dim/ To consider or judge something to be a certain way.
simplify B1
/ˈsɪmplɪfaɪ/ To make something easier to do or understand.
modification B2
/ˌmɑdɪfɪˈkeɪʃən/ A change made to something to improve it or make it more suitable.
signify B2
/ˈsɪɡnɪfaɪ/ To mean or be a sign of something.
certify B2
/ˈsɝ.tɪ.faɪ/ To state officially that something has met a required standard.
deficient C2
/dɪˈfɪʃənt/ Not having enough of something that is needed.
edifice C2
/ˈɛdəfəs/ A building, especially a large and impressive one.
ethos C2
/ˈiθɑs/ The set of values, beliefs, and character that define a person, group, or culture.
artifice C2
/ˈɑː(ɹ)tɪfɪs/ Clever but dishonest behaviour used to trick or deceive someone.
condiment C2
/ˈkɑn.də.mənt/ a preparation (a sauce or relish or spice) to enhance flavor or enjoyment
liquefy C2
/ˈlɪ.kwɪ.faɪ/ make (a solid substance) liquid, as by heating
antithesis C2
/ænˈtɪθ.ɪ.sɪs/ The exact opposite of something.
edification C2
/ˌɛdɪfɪˈkeɪʃən/ The act of improving someone morally, intellectually, or spiritually.
confection C2
/kənˈfɛkʃən/ A sweet food such as a cake, candy, or pastry, often elaborately decorated.
simplification B2
/ˌsɪm.plə.fəˈkeɪ.ʃən/ The act of making something easier to do or understand.
edify C2
/ˈɛdɪfaɪ/ To improve someone morally or intellectually through teaching.
doer C2+
/ˈduər/ a person who acts rather than merely talks or thinks
doings C2+
/ˈduɪŋz/ activities or events, especially of a notable or social kind
feminine C2+
/ˈfɛmənɪn/ having qualities traditionally associated with women
abscond C2+
/əbˈskɑnd/ to depart secretly and hurriedly, especially to avoid arrest or with stolen funds
discomfit C2+
/dɪsˈkʌmfɪt/ to make uneasy or embarrassed; to thwart or defeat
doomsman C2+
/ˈdumzmən/ archaic term for a judge or one who pronounces sentence
fordo C2+
/fɔrˈdu/ to destroy, undo, or exhaust utterly
artefact C2+
/ˈɑrtəˌfækt/ an object made by a human, especially one of historical interest
deface C2+
/dɪˈfeɪs/ to spoil the surface or appearance of
defeature C2+
/dɪˈfitʃər/ defeat or undoing; disfigurement (archaic)
difficultness C2+
/ˈdɪfɪkəltnɪs/ the quality of being difficult or troublesome
disaffect C2+
/ˌdɪsəˈfɛkt/ to make discontented or disloyal
doable C2+
/ˈduəbəl/ able to be done; feasible
doomsday C2+
/ˈdumzdeɪ/ the day of the Last Judgment; a time of catastrophe
indeedy C2+
/ɪnˈdidi/ indeed (a colloquial, emphatic, often jocular intensifier)
manufactory C2+
/ˌmænjəˈfæktəri/ a factory; an archaic term for a place where goods are made

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