Verbs of Movement
Walking, running, climbing, entering, leaving, and moving around.
366 words
Download MarkdownSome words in this topic are A2–C2 — part of Pro. A1 words are always free.
Go ProA1 (18)
go
A1
/ɡoʊ/
To move or travel from one place to another.
M
S
come
A1
/kʌm/
To move toward the speaker or to a place.
M
S
take
A1
/teɪk/
To get hold of something and move it, or carry it with you.
M
S
leave
A1
/liːv/
To go away from a place or person.
M
S
move
A1
/muːv/
To change position or go from one place to another.
M
S
bring
A1
/ˈbɹɪŋ/
To carry or take something or someone to the place where you are or are going.
M
S
run
A1
/ɹʌn/
To move quickly on foot, faster than walking.
M
S
walk
A1
/wɔk/
To move along on foot, one step at a time.
M
S
bye
A1
/baɪ/
Used to say goodbye.
M
S
drive
A1
/dɹaɪv/
To control and operate a vehicle such as a car.
M
S
ride
A1
/ˈraɪd/
To sit on and control a bicycle, motorcycle, horse, or similar.
M
S
fly
A1
/flaɪ/
To travel through the air, as a bird or aircraft does.
M
S
carry
A1
/ˈkæɹi/
To hold something and move it from one place to another.
M
S
photo
A1
/ˈfo.to/
A picture made with a camera.
M
S
swim
A1
/swɪm/
To move through water by using your arms, legs, fins, or tail.
M
S
arrive
A1
/əˈɹaɪv/
To reach a place, especially at the end of a journey.
M
S
climb
A1
/klaɪm/
To move up something, often using your hands and feet.
M
S
surf
A1
/sɝf/
To ride on waves towards the shore while standing on a special board.
M
S
A2 (31) Pro
hit
A2
/hɪt/
To bring your hand or an object forcefully against something.
M
S
anyway
A2
/ˈɛniweɪ/
Regardless of what was said before; in spite of that.
M
S
send
A2
/sɛnd/
To make an object, message, or person go from one place to another.
M
S
follow
A2
/ˈfɒlə/
To go or come after someone or something.
M
S
lucky
A2
/ˈlʌki/
Having good luck; helped by good fortune.
M
S
return
A2
/ɹɪˈtɝn/
To come or go back to a place.
M
S
fall
A2
/faːl/
To move or drop down toward the ground, usually by accident.
M
S
step
A2
/ˈstɛp/
The act of moving the foot to walk or move somewhere.
M
S
throw
A2
/θɹoʊ/
To send something through the air using your hand and arm.
M
S
pass
A2
/pɑːs/
A success in a test or exam.
M
S
jump
A2
/d͡ʒʌmp/
To push yourself off the ground and into the air using your legs.
M
S
cross
A2
/kɹɔs/
To go from one side of something to the other.
M
S
lock
A2
/lɑk/
A device that keeps a door, box, or gate shut and is opened with a key or code.
M
S
speed
A2
/spiːd/
How fast something moves or happens.
M
S
lift
A2
/lɪft/
To raise something to a higher position.
M
S
enter
A2
/ˈɛntɚ/
To come or go into a place.
M
S
invite
A2
/ɪnˈvaɪt/
To ask someone to come to an event or to your home.
M
S
fail
A2
/feɪl/
To not succeed in what you are trying to do.
M
S
collect
A2
/kəˈlɛkt/
To gather things together from different places.
M
S
gather
A2
/ˈɡæðɚ/
To come together in one place, or to bring people or things together.
M
S
entrance
A2
/ˈɛntrəns/
A door, gate, or opening through which you enter a place.
M
S
pour
A2
/poɹ/
To make a liquid flow steadily out of or into a container.
M
S
invitation
A2
/ɪn.vɪˈteɪ.ʃən/
A spoken or written request asking someone to come to or take part in something.
M
S
disturb
A2
/dɪˈstɝb/
To interrupt someone and stop them from working, resting, or sleeping.
M
S
B1 (42) Pro
breath
B1
/bɹeθ/
The air that you take into your lungs and let out again.
M
S
rise
B1
/ɹaɪz/
To move upward or go higher.
M
S
remove
B1
/ɹɪˈmuv/
To take something away from a place.
M
S
row
B1
/ˈɹoʊ/
A line of people or things side by side.
M
S
movement
B1
/ˈmuːv.mənt/
The act of moving or changing position.
M
S
approach
B1
/əˈpɹoʊt͡ʃ/
To move closer to someone or something.
M
S
slip
B1
/slɪp/
To slide and lose your balance suddenly.
M
S
bound
B1
/ˈbæʊ̯nd/
Travelling or heading toward a particular place.
M
S
recall
B1
/ɹɪˈkɔl/
To bring something back to mind; to remember.
M
S
robot
B1
/ˈɹəʊ̯.bɒt/
A machine that can carry out tasks automatically, often programmed to move and work like a person.
M
S
exit
B1
/ˈeɪɡzɪt/
A door or passage for leaving a place.
M
S
proceed
B1
/pɹəˈsid/
To continue with something that has already started.
M
S
fetch
B1
/fɑt͡ʃ/
To go and get something or someone and bring it back.
M
S
flow
B1
/ˈfloʊ̯/
To move steadily and smoothly, the way a liquid does.
M
S
helicopter
B1
/ˈheliˌkɔptə(ɹ)/
An aircraft with spinning blades on top that let it fly straight up, hover, and land without a runway.
M
S
stable
B1
/ˈsteɪbəl/
Firmly fixed and not likely to move, change, or fail.
M
S
eternal
B1
/ɪˈtɝ.nl̩/
Lasting forever; without end.
M
S
dive
B1
/daɪv/
To jump into water head first.
M
S
conduct
B1
/ˈkɑndʌkt/
The way a person behaves.
M
S
cycle
B1
/ˈsaɪ.kəl/
A set of events that happen again and again in the same order.
M
S
runway
B1
/ˈɹʌnweɪ/
A long, flat strip of ground where planes take off and land.
M
S
leap
B1
/ˈliːp/
To jump high or a long way.
M
S
occur
B1
/əˈkɝ/
To happen or take place.
M
S
participate
B1
/pɑɹˈtɪs.ə.peɪt/
To take part in an activity or event.
M
S
B2 (63) Pro
revenge
B2
/ɹəˈvɛnd͡ʒ/
Action you take to hurt someone because they have hurt you.
M
S
rip
B2
/ɹɪp/
To tear something quickly and roughly.
M
S
pee
B2
/ˈpiː/
To pass urine from the body (informal).
M
S
motion
B2
/ˈmoʊ.ʃən/
The act or process of moving; movement.
M
S
skip
B2
/skɪp/
to leave out or pass over something instead of dealing with it
M
S
sneak
B2
/sniːk/
To move quietly and secretly so that no one notices you.
M
S
leak
B2
/liːk/
A hole or crack that lets liquid or gas pass through by accident.
M
S
wade
B2
/weɪd/
to walk with effort through water, mud, or another substance that impedes movement
M
S
retreat
B2
/ɹɪˈtɹiːt/
The act of moving back or away from something dangerous or difficult.
M
S
spray
B2
/spɹeɪ/
Tiny drops of liquid blown or scattered through the air.
M
S
crawl
B2
/kɹaːl/
To move slowly on your hands and knees or by dragging your body along the ground.
M
S
lick
B2
/ˈlɪk/
To move your tongue over something.
M
S
dock
B2
/dɑk/
A place where ships are loaded, unloaded, or repaired.
M
S
dip
B2
/dɪp/
To put something quickly into a liquid and take it out again.
M
S
dash
B2
/dæʃ/
To run or move somewhere very quickly.
M
S
X-ray
B2
/ˈɛks ˌɹeɪ/
A photograph of the inside of the body, made using invisible rays that pass through it.
M
S
bolt
B2
/boʊlt/
To run away or move suddenly and quickly.
M
S
zip
B2
/zɪp/
To move very fast.
M
S
evacuate
B2
/ɪˈvæk.ju.eɪt/
To move people away from a dangerous place to somewhere safe.
M
S
discharge
B2
/dɪsˈtʃɑːdʒ/
To officially allow or order someone to leave, especially a hospital, the army, or a job.
M
S
retrieve
B2
/ɹɪˈtɹiːv/
To get something back or bring it back from where it is.
M
S
penguin
B2
/ˈpɛŋ.ɡwɪn/
A black-and-white seabird that cannot fly, stands upright, and lives mainly in cold southern regions.
M
S
assemble
B2
/əˈsɛm.bəl/
To fit or put parts together to make something.
M
S
tread
B2
/tɹɛd/
To step or walk, especially carefully or on a particular surface.
M
S
C1 (30) Pro
halt
C1
/hɔlt/
To stop, or to make something stop.
M
S
raid
C1
/ɹeɪd/
A sudden surprise attack or visit, especially by police or soldiers, to make arrests or seize property.
M
S
grid
C1
/ɡɹɪd/
A pattern of lines that cross each other to form squares.
M
S
stray
C1
/stɹeɪ/
To wander away from the right path or place.
M
S
coup
C1
/ku/
A sudden, often violent seizure of government power by a small group.
M
S
flick
C1
/flɪk/
To hit or touch something with a quick, light movement.
M
S
threshold
C1
/ˈθɹɛʃ(h)oʊld/
The floor of a doorway, which you step over to enter a room or building.
M
S
portable
C1
/ˈpɔɹtəbəl/
Easy to carry or move from place to place.
M
S
cluster
C1
/ˈklʌstɚ/
A group of similar things positioned close together.
M
S
plunge
C1
/plʌnd͡ʒ/
To jump or dive suddenly into water or a deep place.
M
S
rotate
C1
/ˈɹoʊ.teɪt/
To turn or spin around a central point.
M
S
swoop
C1
/swuːp/
to move rapidly downward through the air, often curving upward again
M
S
pounce
C1
/paʊns/
To jump suddenly forward to catch or attack someone or something.
M
S
prowl
C1
/pɹaʊl/
To move around quietly and secretly, especially when hunting or looking for something.
M
S
negligent
C1
/ˈnɛɡ.lɪ.d͡ʒənt/
Failing to take proper care over something; carelessly inattentive.
M
S
flicker
C1
/ˈflɪkɚ/
To shine or burn with an unsteady, wavering light.
M
S
bequeath
C1
/bɪˈkwiːθ/
To leave money or property to someone in your will after you die.
M
S
swerve
C1
/swɝːv/
to change direction suddenly, especially to avoid hitting something
M
S
somersault
C1
/ˈsʊməˌsɒlt/
A movement in which you roll your body in a full circle, with your feet going over your head.
M
S
mosey
C1
/ˈmoʊzi/
informal, especially US: to walk or move in a relaxed, unhurried way
M
S
waddle
C1
/ˈwɑː.dəl/
to walk with short steps while the body sways from side to side
M
S
congregate
C1
/ˈkɑːŋgrəˌgeɪt/
to come together in a group, usually for a particular purpose
M
S
canter
C1
/ˈkæn.tɚ/
a controlled three-beat gait of a horse, faster than a trot but slower than a gallop
M
S
sidestep
C1
/ˈsaɪd.step/
to step quickly to one side in order to avoid someone or something
M
S
C2 (63) Pro
hitch
C2
/hɪt͡ʃ/
A small problem or delay that interrupts progress.
M
S
yank
C2
/ˈjæŋk/
to pull, or move with a sudden movement
M
S
tactic
C2
/ˈtæktɪk/
A particular action or method planned to achieve a goal.
M
S
sling
C2
/ˈslɪŋ/
hold or carry in a sling
M
S
rebound
C2
/ˈɹi.baʊnd/
To bounce back after hitting something.
M
S
expel
C2
/ɪkˈspɛl/
force to leave or move out
M
S
skid
C2
/skɪd/
to slide suddenly or sideways across a surface with little or no control
M
S
banish
C2
/ˈbænɪʃ/
To send someone away from a place, especially as an official punishment, and forbid them to return.
M
S
funnel
C2
/ˈfʊnəl/
move or pour through a funnel
M
S
collide
C2
/kəˈlaɪd/
To crash into something with force.
M
S
unravel
C2
/ˌʌnˈɹævəl/
To gradually understand or solve something complicated, such as a mystery or problem.
M
S
spunk
C2
/spʌŋk/
the courage to carry on
M
S
dangle
C2
/ˈdæŋ.ɡəl/
to hang loosely and be able to swing
M
S
dribble
C2
/ˈdɹɪ.bɫ̩/
To let a liquid fall slowly in small drops.
M
S
whisk
C2
/ˈwɪsk/
whip with or as if with a wire whisk
M
S
squirm
C2
/skwɝm/
To twist your body uncomfortably, especially out of shame or embarrassment.
M
S
topple
C2
/ˈtɑpl̩/
To become unsteady and fall over, or to push something over.
M
S
conspire
C2
/kənˈspaɪə(ɹ)/
to engage in plotting or enter into a conspiracy, swear together
M
S
kinetic
C2
/kɪˈnɛtɪk/
Relating to or produced by movement.
M
S
trickle
C2
/ˈtɹɪkəl/
run or flow slowly, as in drops or in an unsteady stream
M
S
skedaddle
C2
/skɪˈdædəl/
informal: to leave or run away quickly, especially in alarm
M
S
ricochet
C2
/ˈrɪk.əˌʃeɪ/
a glancing rebound from a surface, especially by a bullet or other projectile
M
S
sidle
C2
/ˈsaɪ.dəl/
to move sideways or approach in a quiet, cautious, or furtive manner
M
S
mediate
C2
/ˈmidieɪt/
To help opposing sides reach an agreement by acting as a neutral go-between.
M
S
C2+ (119) Pro
scutter
C2+
/ˈskʌtə(ɹ)/
A hasty run.
M
S
outfly
C2+
/aʊtˈflaɪ/
to fly better, faster, or further than.
M
S
lollop
C2+
/ˈlɒləp/
informal: to move with a clumsy, rolling, or bouncing motion, usually at an unhurried pace
M
S
debouch
C2+
/dɪˈbuːʃ/
to emerge from a narrow or enclosed place into a wider, open area
M
S
upheave
C2+
/ʌpˈhiːv/
literary or dated: to lift or force something upward powerfully, or to rise in that way
M
S
footpace
C2+
/ˈfʊtˌpeɪs/
A walking pace or step.
M
S
heave
C2+
/hiv/
to lift or throw with great effort; to rise and fall
M
S
daring
C2+
/ˈdɛrɪŋ/
boldly adventurous; willingness to take risks
M
S
bumble
C2+
/ˈbʌmbəl/
to move or act in a clumsy, blundering way
M
S
extinguish
C2+
/ɪkˈstɪŋɡwɪʃ/
to put out a fire or light; to bring to an end
M
S
blunder
C2+
/ˈblʌndɚ/
a careless mistake; (verb) to make such a mistake or move clumsily
M
S
coalesce
C2+
/ˌkoʊəˈlɛs/
to come together to form one whole
M
S
impenetrable
C2+
/ɪmˈpɛnətrəbəl/
impossible to pass through, enter, or understand
M
S
bewreck
C2+
/bɪˈrɛk/
to ruin or bring to ruin
M
S
immotile
C2+
/ɪˈmoʊtəl/
incapable of movement; not motile
M
S
interchange
C2+
/ˈɪntɚˌtʃeɪndʒ/
a mutual exchange; a junction where roads meet and cross
M
S
ambulatory
C2+
/ˈæmbjələtɔːri/
relating to or able to walk; a covered walkway
M
S
clump
C2+
/klʌmp/
a compact cluster or mass; to walk with a heavy tread
M
S
disassemble
C2+
/ˌdɪsəˈsɛmbəl/
to take apart into separate pieces
M
S
forerunner
C2+
/ˈfɔrˌrʌnər/
a predecessor or early sign of something to come
M
S
lug
C2+
/lʌɡ/
to carry or drag with great effort; also a projecting handle
M
S
lurch
C2+
/lɜrtʃ/
to make a sudden, unsteady movement
M
S
astir
C2+
/əˈstɝ/
in a state of motion, excitement, or activity
M
S
audacious
C2+
/ɔˈdeɪʃəs/
showing bold or daring willingness to take risks
M
S
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